Build A Soccer Squad Wiki

The 93 OVR Cup gate is the first real filter: codes, chemistry fixes, and card priority only matter when they move the Starting XI closer to that entry line. A card that looks good in the collection still loses value when it cannot raise the lineup.

Squad Finder

Tier
obtain
rarity
role
stage
  • M

    S

    Maradona

    If CAM is holding back your Starting XI, Maradona is worth chasing; his 99 OVR Legend card turns midfield into a real Cup push.

  • P

    S

    Pelé

    If ST is holding back your Cup push, Pelé is worth building around; his 99 OVR Legend card locks down striker before a Prime chase.

  • R

    A

    R9 / Ronaldo

    If 2002 Brazil is your closest path, R9 / Ronaldo is worth building around; his 99 OVR ST card gives Brazil squads a Cup-ready striker.

Find Codes, Rankings, Or Players Fast

Start With The Choice That Saves Time

Check The Basics Before You Build

Platform
Roblox
Roblox Game Link
https://www.roblox.com/games/82524183928567/Build-A-Soccer-Squad
Developer
Bloxheed
Game Type
Soccer squad-builder and card collector
Player Pool
1,000+ players from 1970 to today
Cup Entry
93 OVR or higher
Cup Reward Path
5 Cup wins unlock 105+ OVR Cup standout cards
Main Systems
Cup Mode, Captains, Premium Captains, quests, rerolls, refreshes, and team rewards

Compare Players, Captains, And Cup Cards

Latest Working Codes

DOUBLE
20 Rerolls and 20 Refreshes

Rankings For Your Next Squad Decision

Codes Matter Before The First Refresh

Code rewards can change the first shop refresh or reroll decision when a redeemed code gives resources before a pack choice. When a code gives rerolls and refreshes, those rewards belong on the position blocking Cup entry instead of another card for the bench.

93 OVR Is The Cup Mode Line

Cup Mode starts at 93 OVR or higher, so the Starting XI matters more than the collection screen. If the lineup is below that mark, the best upgrade is the weak position that moves the entry rating, not a card that only raises the bench. Once the squad crosses the entry line, Cup wins become the path toward 105+ OVR Cup cards.

Chemistry Comes Before Reroll Spending

A higher OVR card can still be the wrong pull if it breaks the links holding your squad together. Position fit and chemistry come before another reroll because the best replacement is the slot blocking Cup entry or dragging down the Starting XI rating.

Captains And Cup Cards Need A Stable Squad

Captains and Cup cards are chase goals, not shortcuts for a messy lineup. Premium Captains come from completing select 2002 teams, while Cup standout cards come after Cup wins, so the better first target is the player who moves the Starting XI toward Cup entry.

Build A Soccer Squad Wiki FAQ

Should new players check codes, guides, or tier lists first?

Codes come first when a pack, reroll, or refresh is about to happen. Code rewards can change the next squad move; guides matter next for Cup entry, and tier lists matter once Prime, Captain, Cup, or high-OVR cards fight for a Starting XI slot.

What should I do after redeeming a code?

Code rewards belong on the slot keeping the Starting XI below 93 OVR or on the chemistry link breaking the lineup. A reroll that fixes Cup entry beats a card that only raises the collection number.

What should I focus on before entering Cup Mode?

The Starting XI needs 93 OVR or higher before Cup Mode becomes the next goal. If the squad is short, the weakest position or chemistry break matters more than rerolls on cards that cannot raise the entry lineup.

Is OVR or chemistry more important early?

OVR decides whether the squad reaches the Cup gate, but chemistry can decide which high-rated card actually belongs in the lineup. Early upgrades should raise the Starting XI without breaking the links that keep the squad rating moving upward.

When should I chase Captains or Premium Captains?

Captains make more sense after the first lineup plan is clear. A Captain is worth targeting when completing that team also improves the lineup you need for Cup entry.